Showreel Breakdown
Please find below my breakdown of all the shots on my reel, I do try to keep it as up to date as possible but sometimes I can't put shots on here until they are released!
Filter set: GoalemX
SHOT 01
ROLE: Lead Layout
- Camera projections
- Planning, top downs and documentation for other artists on the show
- Layout Explosion rig using Fluids for presentation, timing and position, export position process to Houdini
- Layout blocking of the plane
- Set dressing of the trenches
- Crowd loading and playblasts
- Overall project support
SHOT 03
ROLE: Lead Layout
- Lead Layout
- Camera projections
- Planning, top downs and documentation for other artists on the show
- Layout Explosion rig using Fluids for presentation, timing and position, export position process to Houdini
- Layout blocking of the plane
- Set dressing of the trenches
- Crowd loading and playblasts
- Overall project support
SHOT 12
ROLE: Lead Layout
- Camera projections
- Planning, top downs and documentation for other artists on the show
- Additional Layout blocking of the plane and enemy planes
- fixing of world space issues
- Overall project support
SHOT 18
ROLE: Lead Layout
- Lead Layout
- Camera projections
- Planning, top downs and documentation for other artists on the show
- Additional Layout blocking of the plane and enemy planes
- fixing of world space issues
- Overall project support
SHOT 32
ROLE: Lead Layout
- Camera projections
- Planning, top downs and documentation for other artists on the show
- Additional Layout blocking of the plane and enemy planes
- fixing of world space issues
- Overall project support
SHOT 35
ROLE: Lead Layout
- Lead Layout
- Camera projections
- Planning, top downs and documentation for other artists on the show
- Additional Layout blocking of the plane and enemy planes
- fixing of world space issues
- Overall project support