Please find below my breakdown of all the shots on my reel, I do try to keep it as up to date as possible but sometimes I can't put shots on here until they are released!
For easy viewing, I have added quick links to take you to the shot within the reel, just click on the shot image :) Please note, it will open the reel in a new tab.
SHOT 02
ROLE: Lead Layout
SHOT 03
ROLE: Lead Layout
SHOT 05
ROLE: Layout
SHOT 07
ROLE: Layout
SHOT 08
ROLE: Layout
Repo, camera repo, fixing issues with the mm so it lines up again after other departments worked with it
SHOT 09
ROLE: Layout
repos, mm adjustments, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya
SHOT 12
ROLE: Layout
SHOT 13
ROLE: Layout
SHOT 14
ROLE: Layout
SHOT 16
ROLE: Layout
SHOT 18
ROLE: Layout
SHOT 21
ROLE: Layout
SHOT 22
ROLE: Layout
camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya
SHOT 24
ROLE: Layout
Initial layout comp and animation. I animated the necrocrafts and then rendered the animation you can see in the reflections. Then the passes was comped in Nuke.
SHOT 32
ROLE: Layout
Matchmove ingest, set dressing of plants in Xander Mall. Fish tank set dressing.
SHOT 33
ROLE: Layout
Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout
SHOT 34
ROLE: Generalist
I was hired by LenscareFX to produce 4 VFX shots for Charlie Brookers 'A Touch of Cloth III'. A full article on how the lightning VFX shots were constructed.
SHOT 41
ROLE: Layout
camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya
SHOT 43
ROLE: Layout
SHOT 46
ROLE: Layout
Fish tank plants asset layout, using different assets to create the look of the fish coral. Layout of all the plants within the Xandar Mall.
SHOT 47
ROLE: Layout
SHOT 48
ROLE: Generalist
All elements except some roto and live action plates. Comp, layout, simulation and rendering.
SHOT 53
ROLE: Layout
SHOT 54
ROLE: Layout
camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya
SHOT 55
ROLE: Layout
Fish tank plants asset layout, using different assets to create the look of the fish coral. Layout of all the plants within the Xandar Mall.
SHOT 56
ROLE: Layout
SHOT 57
ROLE: Layout
SHOT 58
ROLE: Layout
Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout
SHOT 62
ROLE: Layout
Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout
SHOT 63
ROLE: Layout
Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout
If you are interested in booking me, please email me on info@iskandermellakh.co.uk
Or give me a call on 01892 710 265