Showreel Breakdown

Please find below my breakdown of all the shots on my reel, I do try to keep it as up to date as possible but sometimes I can't put shots on here until they are released!

For easy viewing, I have added quick links to take you to the shot within the reel, just click on the shot image :)

Filter set: PhotoshopX

Avatar: The Last Airbender - Scanline VFX

SHOT 1

Avatar: The Last AirbenderScanline VFX

  • Conversion and intergration of postvis
  • retargeting of animation from postvis to Scanline assets
  • Layout placement within the world
  • Layout fluid clouds for presentation
  • Added temp cards/explosions based off initial postvis concept
The Flash - Scanline VFX

SHOT 2

The FlashScanline VFX

Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout

Nyad - Scanline VFX

SHOT 4

NyadScanline VFX

repos, mm adjustments, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya

The Flash - Scanline VFX

SHOT 5

The FlashScanline VFX

  • Layout blocking
  • camera intial placement
  • manifest building
  • close up city environment layout
  • damaged carpark layout
  • damaged hospital ground layout
  • liasing with downstream departments to ensure a smooth transition of publishes
Meg 2: The Trench - Scanline VFX

SHOT 6

Meg 2: The TrenchScanline VFX

  • Camera and character repo and projections
  • matchmove repo and adjustments
  • set dressing of the rocks
Meg 2: The Trench - Scanline VFX

SHOT 8

Meg 2: The TrenchScanline VFX

  • Camera and character repo and projections
  • matchmove repo and adjustments
  • set dressing of the rocks
Avatar: The Last Airbender - Scanline VFX

SHOT 9

Avatar: The Last AirbenderScanline VFX

  • Conversion and intergration of postvis
  • retargeting of animation from postvis to Scanline assets
  • Layout placement
  • Added temp cards/explosions based off initial postvis concept
Nyad - Scanline VFX

SHOT 13

NyadScanline VFX

camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya

The Flash - Scanline VFX

SHOT 15

The FlashScanline VFX

Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout

The Flash - Scanline VFX

SHOT 20

The FlashScanline VFX

Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout

Nyad - Scanline VFX

SHOT 21

NyadScanline VFX

camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya

Avatar: The Last Airbender - Scanline VFX

SHOT 27

Avatar: The Last AirbenderScanline VFX

Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout

Nyad - Scanline VFX

SHOT 29

NyadScanline VFX

camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya

Nyad - Scanline VFX

SHOT 31

NyadScanline VFX

camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya

Nyad - Scanline VFX

SHOT 40

NyadScanline VFX

camera blocking, character and boat blocking, developing a look for reviews/contact sheets. Lisaising with other departments to ensure a smooth flow of data, houdini cache converting for use in Maya

Meg 2: The Trench - Scanline VFX

SHOT 42

Meg 2: The TrenchScanline VFX

  • Camera and character repo and projections
  • matchmove repo and adjustments
  • set dressing of the rocks
Meg 2: The Trench - Scanline VFX

SHOT 43

Meg 2: The TrenchScanline VFX

  • Final animation on the camera and the helicopter/propellor
  • Camera and mm repo and projections
  • matchmove repo and adjustments
  • set dressing of the rocks
Avatar: The Last Airbender - Scanline VFX

SHOT 50

Avatar: The Last AirbenderScanline VFX

Layout blocking, camera intial placement, planning of CT Scanner impact, prop animation, manifest building, city environment layout, damaged carpark layout, damaged hospital ground layout

Get in touch

If you are interested in booking me give me a call on 01892 710 265 or email me info@iskandermellakh.co.uk

Availability06/01/2025